Welcome to the Celestial Emporium
The Celestial Emporium is a ~460-card low-power and highly synergistic cube. It provides a drafting, deckbuilding and gameplay experience in which the total is higher than the sum of the individual parts – when brought together, weaker cards create powerful engines, combos, and gameplay synergies. Browse the full list at CubeCobra.
Drafted the Celestial Emporium today?
Submit to the ArchivesDrafting The Celestial Emporium
The Celestial Emporium is built around several interconnected themes found across all colours. Many cards support multiple themes — that's by design. With so many synergies and strategies in all colours, it's hard to keep decks neatly separated. As you draft, you'll likely combine multiple strategies into your colours, and your deck will do a little bit of many things.
Themes & Archetypes
Artifacts
Placeholder description for Artifacts.
Blink & Bounce
Placeholder description for Blink & Bounce.
Discard & Graveyard
Placeholder description for Discard & Graveyard.
Enchantment Matters
Placeholder description for Enchantment Matters.
Ninjas & Saboteurs
At its core, ninjas is UB Tempo deck, taking advantage of efficient creatures and seeking to disrupt the opponent's plan with removal and counter magic. In The Celestial Emporium, it easily blends with the artifact deck, with cards such as Whirler Rogue, Silas Renn, Seeker Adept or Gingerbrute offering enablers and payoffs. A wincon in the Ninjas deck is usually just the sheer accumulation of card advantage – Inkfathom Witch also does the job if necessary.
Ninjutsu can also serve to return creatures with enter-the-battlefield abilities to your hand, from a simple Eternal Witness to a more impactful Reveillark. For the bounce plan, be on the lookout for Barrin, Tolarian Archmage.
Proliferate & Counters
Placeholder description for Proliferate & Counters.
STAX
Placeholder description for STAX.
Tappers & Untappers
Placeholder description for Tappers & Untappers.
Tokens & Aristocrats
Placeholder description for Tokens & Aristocrats.
Tribal Synergies
Placeholder description for Tribal Synergies.
Select a Theme OR a Color to see matching archetypes.
Wildfire
Named after the namesake card, with plenty of variety.
Draft creatures that can take advantage of the recurrent destruction.
Power Matters
Focused on combo finishes, there are plenty of payoffs to make creatures bigger.
Draft creatures that can take advantage of the recurrent destruction.
Discard and Madness
In its simplest form, the Madness deck is found in Red and Green, offering cheap aggressive creatures and late-game payoffs.
You can bridge into Blue for a tempo-focused build using self-bounce.
Ninjas
Sneak in high-impact Ninjas for tempo advantage. Pairs well with artifact, discard and bounce strategies.
Ninjas
Sneak in high-impact Ninjas for tempo advantage. Pairs well with artifact, discard and bounce strategies.
-1/-1 Counters
Grind your opponent down by weakening their creatures while growing your own engine.
Removal Guide
A short list of removal and combat tricks.
Notable Combos
A list of what to keep in mind while drafting.
Changelings & Tribal Synergies
With some worthy payoffs, changelings synergize with many of the tribal strategies. Keep in mind that Liliana's Contract and Mirror Entity is almost a 2-card instant-win combo, as long as you have three other creatures on the battlefield.
Pemmin's Aura & Mana Generation
As long as the creature is enchants can produce more than one mana per activation, Pemmin's Aura generates infinite mana. With Incubation Druid, it gets close to an instant win.
Pemmin's Aura can also go on a creature that untaps other permanents to generate infinite mana if you have any land that generates more than one mana per activation.
Chromanticore
Abusing Cairn Wanderer and Soulflayer with Chromanticore.
Intruder Alarm & Krenko
Infinite Tokens. Krenko makes goblins, Alarm untaps Krenko. Repeat.
Kodama Shenanigans
Kodama of the East Tree + Bouncelands often results in infinite triggers.
Deathtouch Pingers
Granting deathtouch to a creature that deals damage (pingers) creates a board wipe engine.
Cube Stats
Mana Curve by Colour
Card distribution across mana values for each colour.
Theme Intersections
How the cube's major themes overlap. Hover over arcs and ribbons to explore connections.
Deck Archive
Wanted
There are currently # cards represented by proxies in the physical cube. If you have a spare copy and would like to help me complete the collection through trade or donation, please reach out!