The Stone Soup Cube

Welcome to the Stone Soup Cube!

The Stone Soup is a low-power and highly synergistic cube. It aims to provide a drafting, deckbuilding and gameplay experience in which the total is higher than the sum of the individual parts – when brought together individual cards create powerful engines, combos, and gameplay synergies.

This guide aims to provide a quick introduction and reference for first time drafters of the Stone Soup cube.

Check out the CubeCobra page for the full list or to do some practice drafts against bots.

New to drafting?

Drafting can seem daunting, especially if you're drating a cube for the first time. If you're new or inexperienced, keep the following basics in mind:

Index

Major Archetypes

There are four major themes in the Stone Soup. Major archetypes bridge almost all colours:

Discard and Madness

In its simplest form, the Madness deck is found in the colors red and green, offering cheap aggressive creatures as well as late-game payoffs.

There are also discard outlets in other colors and artifacts, as well as rewards for either discarding cards or having cards in the graveyard. You can bridge into blue, for example, for a more tempo focused build, taking advantage of the self-bounce theme in this color:

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Changelings

There is a total of 9 cards with the Changeling ability. Creatures with Changeling have all creature types, even when they are not on the battlefield.

Shapeshifters are useful in almost any deck in their colours. However, keep an eye on tribal payoffs: creatures with Changeling can give you some unexpected advantages.

-1/-1 Counters

Payoff cards

Notable Combos

Since it is dedicated to highly synergistic decks and cards, the Stone Soup cube has a number of combos that you will learn to identify and abuse as you draft and play the cube. In this section, you can find the infinite combos: those that can win the game on the spot, that you should both keep in mind while drafting but also while choosing when and how to interact with your opponent.

Liliana's Contract and Changelings

Since there are only four demons in the cube, it's going to be hard to win with Liliana's contract unless you're also drafting the changelings. Keep in mind that Mirror Entity is an instant winning combo, as long as you can get to your upkeep and you control three other creatures.


Deathtouch

There are some creatures with deathtouch and some ways to give deathtouch to creatures. This can make for some interesting situations. A Goblin Sharpshooter targeted by Nezumi Prowler, for example, can wipe your opponent's whole board. Although not as devastating, a similar situation could happen the other way around.


Intruder Alarm and Krenko, Mob Boss

Simple infinite combo, as long as Krenko doesn't have summoning sickness. Create a goblin, Intruder Alarm untaps Krenko, rinse and repeat.

Of course, since Krenko creates tokens, any way to untap him via the tokens leads to an infinite combo. Consider, for instance, the following cards. As long as you have enough mana to get started, you can sacrifice the goblins to generate colorless mana and then use this mana to untap Krenko again.


Cryptolith Rite, Earthcraft, and Aggravated Assault

As long as you have five creatures, Cryptolith Rite or Earthcraft plus Aggraved Assault is an infinite combo. If you have six creatures, you gain infinite mana as well.


Incubation Druid and Other Untappers

As long as you have a way to generate mana, you can keep untapping creatures. This can net you infinite mana or, with Umbral Mantle, even infinite power/thoughness.

There are other ways to achieve similar effects. If you have a Kiora's Follower with a Pemmin's Aura, you can keep untapping any bounceland that generates blue, netting you one extra mana each time. The following cards make infinite white mana:


Kodama of the East Tree Shenanigans

Kodama of the East Tree is a very powerful card. There are numerous cards that synergise with it in the cube, but it is in the land-focused deck that it truly shines. Consider that, whenever you play a bounceland, such as Izzet Boilerworks, you can immediately replay the land you just returned to your hand.

If you have a Meloku in play, you can return a land to you hand, creating a creature token. Then, with Kodama's ability, you can play the land again, tap it for , returning it once again to your hand and creating another spirit. This nets you infinite creature, as well as landfall triggers.

Other cards which easily synergise with Kodama are Tireless Provisioner and Tireless Tracker. Here, you could play Boros Garrison, getting a Food, Treasure, or Clue token. Then, Boros Garrison bounces itself back to your hand. As the token enters, it triggers the Kodama's ability, allowing you to replay the land again and restart the cycle.